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A new SteamOS update was released yesterday that brings over some essential changes from the Beta branch. This includes fixing the volume jumping to 100% after removing the 3.5mm headphone jack, improving the battery charge time estimation, and enabling multi-language support for the screen reader. We also have some improvements for the ROG Ally and Lenovo Legion Go, as well as fixes for security advisories and USB audio devices.
You can download the update by going to your System Settings on the Steam Deck and checking for an update.
SteamOS 3.7.15 Update Changelog:
General
- Fixed power and clock limits sometimes getting reset after sleep
- Fixed a case where WiFi would fail to connect after sleep
- Improved battery charge time estimation
Bluetooth
- Re-enabled experimental wake-on-bluetooth support for Steam Deck LCD, including support for LE peripherals
Accessibility
- Enabled multi-language support for the screen reader. The screen reader will default to the language configured under Settings->General.
- The screen reader language may also be manually configured under Settings->Accessibility
Audio
- Fixed volume jumping to 100% upon removing 3.5mm headphones
- Fixed USB audio devices not being automatically switched to when connected
- Removed non-functional "Pro Audio" profile setting in desktop mode, which would disable audio until deselected
- Fixed audio glitches in Ori and the Will of the Wisps
- Fixed audio distortion with the Steam Deck microphone in game recordings
Non-Deck
- Fixed grip buttons after sleep on the original Asus ROG Ally
- Improved support for the Lenovo Legion Go when using controllers detached in FPS mode
- Added support for updated Legion Go Controller Firmware
Misc
- Fixes for security advisories CVE-2025-55188, CVE-2025-6021, CVE-2025-6170, CVE-2025-49794, CVE-2025-49795, CVE-2025-49796, CVE-2025-6395, CVE-2025-32989, CVE-2025-32988, CVE-2025-32990, CVE-2024-23337, CVE-2024-53427, CVE-2025-48060, CVE-2025-49014, CVE-2025-8067, CVE-2025-8067, CVE-2025-7425, and GHSA-f946-j5j2-4w5m
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Well this is handy. I wonder if it also fixes the issue that keeps the deck from recognizing the 3.5 mm source in the first place. 🤣