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Back at the previous Steam Next Fest, I got the chance to try out Tiny Garden, a delightfully relaxing puzzle game where players are tasked with growing a garden inside a pocket-watch-esque capsule. The game played well on the Steam Deck, and it's a good pick-up-and-play title. Now, the game is fully released and available for all.

Check out the launch trailer below:

In Tiny Garden, you can sow a variety of plants and flowers, use them to unlock new furniture and decorate your capsule, and as you progress, reveal a heartfelt story through the medium of letters.

While the game is a puzzler and requires some thought to do well, there are no time limits or penalties in place here, any mistakes can be fixed, so feel free to plant what you wish and unlock things in your own time.

While Tiny Garden airs on the simple side, its complexity does increase as you unlock more plants, thus creating more synergies to create in this tile-based puzzler. The price is also pretty reasonable.

There is also a "Supporter's Pack" available for $0.99, which adds a couple of decorations to the game. A "Summer Breeze" paid DLC is coming later in the Summer with more cosmetics and some free content for everyone.

Tiny Garden is out now on Steam and available for $12.99, although the game has a 20% launch discount until April 15th, 2025. The game is rated as Playable on the Steam Deck due to some controller issues and in-game text, but the game is still a good time on the Steam Deck.

If you enjoyed this article, check out the rest of the content on SteamDeckHQ! We have a wide variety of game reviews and news that will help your gaming experience. Whether you're looking for newstips and tutorialsgame settings and reviews, or just want to stay up-to-date on the latest trends, we've got you covered!

Oliver Stogden
Oliver began playing video games at an early age, starting with the SNES console and Commodore Amiga computer. Nowadays, his interest is in the future of portable technology, such as handheld gaming systems, portable power stations/banks, and portable monitors. And seeing just how far we can push these devices.
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