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Steam Frame SteamOS Update

The Steam Frame just got its first public SteamOS update that has been published on Steam, and it comes with some nice changes and improvements. The Frame will now charge significantly faster when it's off or sleeping, and controller tracking has been improved when haptics are active. We also have some graphical improvements, and there's a new setting to make the boundaries of your play area no longer show. There are also specific improvements for Half-Life: Alyx for motion smoothing.

You can download the new SteamOS update via the System Settings on your Steam Frame.

Steam Frame SteamOS 0.3.0 Update Changelog:

General

  • Substantially faster charging while unit is off / sleeping
  • Improved controller tracking while haptics are active
  • Improved system stability and reliability under high load
  • Fixed "garbled audio" microphone bug

UX

  • Fixed per-app Motion Smoothing -> "Force Always-On" setting (was getting ignored)
  • Improved motion smoothing behavior in Alyx
  • Added VR Settings control for "Game dimming when dashboard is visible"
  • VR Settings -> Play Area no longer auto-shows bounds

Developer

  • Change Playable performance criteria to allow any resolution (was: 1440p)
  • Vulkan layer fixes for increased game compatibility
  • Multiple improvements to overall system / OS performance
  • Multiple improvements to graphics performance (Mesa)

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Noah Kupetsky
A lover of gaming since 4, Noah has grown up with a love and passion for the industry. From there, he started to travel a lot and develop a joy for handheld and PC gaming. When the Steam Deck released, it just all clicked.
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