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Fans of classic games from the past have had a lot to celebrate lately. There have been so many brand new native PC ports for retro games that still have prominence, and it doesn’t look like it’s slowing down one bit. A couple of days ago, there was actually a new update to another recompilation project that is turning a classic PS2 series into native ports for PC, and in this update, the final game in the trilogy is now in a playable state.

OpenGOAL is a fantastic project with a goal in mind to learn the language that built the Jak and Daxter games, which ultimately ends up in native PC ports for the trilogy. In their latest update, Jak 3 is now playable to the public, meaning we can now play through PC ports of the entire Jak and Daxter trilogy. And with these being native PC ports, we have many features that emulation would not be able to handle, like support for different aspect ratios and resolutions, high frame rate, new quality of life changes for the game, V-Sync, and so much more. It also comes with mod support for each of these games, making it easy to play the way we want to.
It’s extremely exciting to see this project continue along. Even with Jak 2 and 3 still in Beta, and there may still be some little issues here and there, we are able to play through the games in a way, and experience the game without taking away what made it so impactful years ago.

So, with the trilogy complete and now playable this way, I wanted to test it out for myself on the Steam Deck to see if taking it on the go is not only going to be possible but also enjoyable.
The project and launcher itself is completely free and legal to download, but if you wanna play the games, you will have to supply legally dumped copies of each of these games from their PS2 versions. You can follow our guide on how to get it set up for yourself.
And so far, the experience is phenomenal. Each of the games runs extremely well, easily hitting 60 FPS while sticking to a very low battery drain. I also made sure to bump up as many settings as I could to get the best-looking experience, and it still holds strong. It would be weird if it didn’t; these are PS2 games, but it still makes me happy to see them. Both Jak 1 and 2 can also be played at 90 FPS, but this is an experimental feature, and Jak 3 doesn’t have the option. So, for the sake of stability, I recommend just keeping it at 60 FPS locked.

The only issue that I could find is that all of the controller inputs are still linked to their PlayStation icons. It isn’t hard to figure out what does what, especially if you’ve played games on the PlayStation before, but it doesn’t show the Steam Deck or Xbox icons when trying to play. We also can’t navigate the launcher with the gamepad, and will need touch input or a modified touchpad to control the mouse.
There may also be some battery drain spikes, which I noticed in the opening parts of Jak 2, but it seems to only depend on when we power up and fight large amounts of enemies. Otherwise, the battery drain remains consistent around 7W-8W.

However, these are all minor issues, and I would consider this a wonderful trilogy of games to play on the Steam Deck. I love seeing native PC parts of older games, especially when they’re done well. And by all accounts, these ports are done extremely well.
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