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A new Proton GE update was released with a bunch of fixes in it. We have fixes for multiple games, including The Outer Worlds 2, SOMA, Space Engineers, They Are Billions, and Duet Night Abyss. We also have DLSS scaling for FSR4, updates included from upstream proton, and more. There was also a fix for automatic building and attachment of the layer.
For those who don't know about Proton GE, how to get it on the Steam Deck, or how to update, check out our Proton GE guide! We go over all of this and explain why having GE is important.
Proton GE 10-26 Update Changelog:
Github workflows:
- fixup automatic building and attachment of GE-Proton release tarballs.
Proton:
- changes imported for upstream proton
- changes imported for upstream build environment
- changes imported for upstream lsteamclient
- changes imported for upstream steamvr
- FEX now builds as part of proton as per upstream changes
- wine-wayland/em-10 patches rebased
- wine-staging patches rebased
- SDL dummy controller will no longer be active when steam input is inactive (such as when wine-wayland is enabled, in which case steam input doesn't work)
- ffxvi (16) crash with wayland enabled fixed
- DLSS Scaling now available
- add PROTON_DLSS_INDICATOR to enable DLSS hud
- add PROTON_FSR4_INDICATOR to show FSR4 watermark
- docs: Update Readme for scaling _UPGRADE variables:
Protonfixes:
- yet another fix for space engineers
- fix for the outer worlds 2
- ntsync disabled for SOMA
- upscaler download handler utility added
- Check if a directory is readable before attempting to map it.
- fix for Zeit 2 added
- fixes added for Death end re;Quest series from GOG
- Add fix for "They Are Billions" crash when using Russian localization
- Add fix for "Not For Broadcast" and "Not For Broadcast: Prologue"
- Fix CEF issues in Duet Night Abyss
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cool, but can we get bug fixes for the achievements not tracking and completing on Xbox??