Yesterday, doitsujin released a new updated to DXVK, dealing mostly with maintenance for multiple different games including Halo Infinite and Stray.
- Added support for shared fences (PR #2608). This is needed for videos in Halo Infinite to work, alongside corresponding wine and vkd3d-proton patches.
- Fixed a regression introduced in 1.10.2 that would cause rendering issues in various D3D11 games, including Prey, Bioshock Infinite (#2757), and some others.
- Need For Speed 3: Fixed Modern Patch not working (#1699).
- Ninja Blade: Fixed alpha test issues (#2745).
- Stray: Enabled d3d11.ignoreGraphicsBarriers option to work around some GPU-bound performance issues.
- Ys Origin: Work around stutter with the game's built-in FPS limiter (#2750, PR #2754).
You can view the release fully on the GitHub Release page!
Noah Kupetsky
A lover of gaming since 4, Noah has grown up with a love and passion for the industry. From there, he started to travel a lot and develop a joy for handheld and PC gaming. When the Steam Deck released, it just all clicked.
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