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Classics on Deck

We're back with another Classics on Deck! This time, we're looking at the amazing racer "Blur" (Oliver Stogden) from back in 2010, as well as Mechwarrior 4: Mercenaries from 2002! (Michael Baker).

Blur (2010)

  • Digital Availability: None, Disc or ISO Only
  • Version Tested: Pre-Installed Game
  • Wine/Proton Version Used: Wine GE 8-26

Installation

The hardest part of getting Blur running on the Steam Deck is actually finding the game in the first place. The game isn't currently sold on digital storefronts, and searching on eBay or other second-hand shops in the UK yielded 0 results, so there is no way to legitimately obtain a copy. Therefore, you are best using your own methods to get a copy of Blur, or if you are lucky enough to live in a place where physical copies of the game are available, get hold of a DVD copy.

Personally, I recommend installing this game on your Windows device (or getting a pre-installed copy of the game) and installing Patch 1.2 on it. Then copy the installation over to your Steam Deck.

At this point, it's a simple case of adding the "Blur.exe" in your game directory as a non-Steam game, and then going into the game's properties in Steam and forcing the Steam Play compatibility tool to use "Proton 10.0-3".

Once this is done, you can boot the game and get to playing!

Steam Deck Performance & Issues

Blur runs pretty seamlessly on the Steam Deck. However, if you have an OLED model, make sure to restrict the frame rate to 60 FPS, as running at 90 FPS introduces audio glitches if you have patch version 1.2. You can comfortably up the graphics settings to their maximum and still easily maintain 60 FPS throughout. The controls work flawlessly, although the button prompts on the menus do display keyboard icons and not gamepad ones.

Gameplay

Blur was one of my favorite racing games on the Xbox 360, alongside the Forza Motorsport series and Burnout Paradise (What a time to be a gamer!). It still holds up today, with some great neon visuals, fantastic multiplayer gameplay, and plenty of single-player content too.

It's quite unusual to have a semi-realistic driving game with power-ups and licensed cars, and that's what made Blur unique. I'm not sure we'll ever see a game quite like it, even though we sorely need a remaster of this one, given its lack of availability these days.

Mechwarrior 4: Mercenaries (2002)

  • Digital Availability: None. Used Mektek Repack
  • Version Tested: Latest Version of the game
  • Wine/Proton Version Used: Proton Experimental

Installation

This is such a blast from the past for me. As much as I love Mechwarrior 5: Mercenaries and Mechwarrior 5: Clans, the prequel still holds a special place in my gaming soul. Getting access to it is challenging now, with no commercial digital copies available anywhere, and it can be a technical nightmare to get it working even on Windows using physical disks. However, there is a version called the Mektek repack that makes it simple, so that is what I will use. It comes with a full installation with patches and maps, good to go, and it is just a matter of extracting the folder onto your main folder in Desktop mode.

Regardless, getting a physical disc to work is an option too. I won’t provide any download links as usual, but it should be an easy search. I’ll provide guides for both methods, but my main focus is the Mektek repack because it is already set up for ease of use.

Physical Disc

If you have a physical disc of the game, you can use a USB DVD drive or an ISO and use Lutris to install. Insert the Mechwarrior 4: Mercenaries disc into your USB DVD Drive and select “Install a Windows game from an executable” when adding a game to Lutris. I named my folder "Mechwarrior 4 Mercenaries”, but you can name it whatever you want. Proceed along the Lutris steps. Select the “Setup.exe” file on the root of the disc as the setup file for the game when Lutris prompts you for one. Proceed with the installation as usual. It will take a while.

Once you’ve saved the new configuration, you can boot the game as normal from Steam if you made a Steam Shortcut, or from Lutris otherwise. If all else fails, or if you run into a problem with Lutris, you can install it on another platform, transfer the installed folder to the Steam Deck via a flash drive, and then create a shortcut in Steam.

Mektek

Incredibly simple, it is just a matter of downloading the zipped file and extracting it somewhere onto your Steam Deck with the file manager. Any place will do, though I put it in the /home folder.

From there, Log onto Steam and add a shortcut by pointing it at the main executable. Proton Experimental is the way to go for the Proton version I found. In the controller settings, use a default Keyboard WASD and Mouse profile to get going.

Steam Deck Performance & Issues

While surprisingly playable, the game will boot into a fuzzy screen of rainbow lights, which is usually when the intro movie refuses to work. Don’t worry about this, as the game should boot successfully.

With the controller profile mentioned, Mechwarrior 4: Mercenaries plays rather well. I had no issues with the controls, although the complexity takes some getting used to. At a full TDP I saw no problems with framerate at max graphical settings, and the power drain is surprisingly decent. I saw an average power draw of 12 watts during a skirmish mission, translating to around 4.5 hours on the Steam Deck OLED.

mechwarrior 21

Gameplay

Mechwarrior 4: Mercenaries takes on many types of missions while managing a mech mercenary company, customizing a fleet of gigantic robots in a galactic battlefield. Factions rise and fall in a constant battle for survival, with civilians little more than collateral damage. The amount of customization and fun to be had with these kind of games is incredible and despite its age, Mechwarrior 4 has impressive depth.

mechwarrior 11

That's it for this week's Classics on Deck. We'll return with more classic games on your Steam Deck next week.

Please let us know in the comments below if you'd like us to review any specific games as well, and we'll add them to the list of games we plan to find and test.

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オリバー・ストッゲン
オリバーは幼い頃からビデオゲームで遊び始め、SNESコンソールやコモドール・アミーガ・コンピューターから始めた。現在、彼の関心は携帯ゲーム機、ポータブルパワーステーション/バンク、ポータブルモニターといったポータブルテクノロジーの未来にある。そして、これらのデバイスをどこまで進化させることができるかということだ。
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