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A small new Steam Deck Client update was released a couple of days ago that fixed up a couple of issues popping up on the Deck. The biggest of the two fixes that frontend users will see is the in-game purchase browser not properly loading. There was also a fix for reported disk write failures in the logs if you started a game with the shader manager disabled.
But yesterday, there was also a beta client update that had some small improvements too. There were some Steam Input fixes for controllers being unresponsive and being unable to cancel the initial controller setup, while there is some prevented duplicate network traffic that could have been created by Steamworks SDK games.
Both of these updates can be downloaded from your System Settings, though if you want the beta update, you will have to change your Client channel to "Beta" or "Preview."
Steam Deck Client 6/18/24 Update Changelog:
General
- Fixed in-game purchase browser not loading properly.
Linux
- Fixed disk write failures reported in the logs when starting games with the shader manager disabled.
Steam Deck Beta Client 6/19/24 Update Changelog:
General
- Prevented some duplicate network traffic if ISteamInventory service calls are duplicated in error by Steamworks SDK games
Steam Input
- Fixed missing input with some third party Nintendo Switch controllers
- Fixed hang waiting for controller testing after initial setup
- Fixed being unable to cancel initial controller setup
- Fixed touch controller being unresponsive after changing mouse mode, or other settings in the Steam Link app
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