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Station to Station looks like an extremely nice game to relax with. Your goal is to build railway connections in a voxel world, connecting the gorgeous spots together. There is even an optional way to play strategically and earn high scores, so if you are looking for something more competitive, this should satisfy you as well! The newest update is a big one for creative players, and it includes a nice little update for the Steam Deck as well!

StationToStationStock1

For the Steam Deck specifically, we have increased legibility. It doesn't specify exactly what is more legible, but this usually refers to text, so that's what I believe has improved. It's possible the UI has been adjusted to be more legible as well, but that would also include text for it, but either way, it is still regarding the text.

The biggest part of this update was the additions to the Creative Mode, which include new localization, new decorations on the side menu, music being added to the editor, a new button added to easily delete levels you create, and most importantly, you can import your own 3D models you make into the game! The tools there to import them are included, and if you have some created as GLB files, you should be able to import them without issue.

StationtoStationImportModels

When you upload these creative/custom levels with the custom models in them, they will be saved accordingly, and everyone will be able to see the custom models if they are in there. It's really nice knowing that if someone wants to make their own models and use them, they can, and others will be able to see them without needing to download anything extra!

There were also some other general improvements and bug fixes, and you can view the full changelog on the Steam Community Post.

StationtoStationStock2

Station to Station is on a 50% off sale for $8.99 until August 5th and is rated Steam Deck Playable due to sometimes showing incorrect controller icons and small in-game text, though the latter will hopefully not be an issue any longer.

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ノア・クペツキー
4歳の頃からゲームが大好きだったノアは、ゲーム業界への愛と情熱とともに成長してきた。そこから、彼はよく旅行するようになり、携帯ゲーム機やPCゲームに喜びを感じるようになった。Steamデッキがリリースされたとき、すべてがピンときた。
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