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This has been a confusing and whirlwind week. in the beginning, a new Nintendo Switch emulator called Suyu popped up and seemed to unofficially revive the work Yuzu was doing, but with some new bells and whistles, as well as a better ethics code behind it. It seemed to have some steam behind it, as people were flocking to check out the emulator, but ultimately, it was taken down...and then revived again...all within a three-day saga of curiosity and confusion. If you missed it, here is a bit of a recap.
SteamDeckHQ does not promote, encourage, or tolerate piracy in any way, shape, or form, but we do value emulation and the necessity it brings for game preservation.
The Suyu Saga: Released, Gone, Then Back Again
As mentioned above, Suyu, which is based on a fork of the early access version of Yuzu, was released on March 20th on Gitlab, with its official 0.0.2 build. With their mission statement, which pushed for no financial gain from the project, it seemed that things would be a bit different for the new Switch emulator. But, fate had other plans, and they were forced to make a bit of a change.
In a DMCA that was sent by Gitlab a day later, which was posted by Mr. Sujano on Twitter (X), and reported on by GamingOnLinux, it states that Suyu, being a fork of Yuzu, is covered by DMCA due to Nintendo settling with the Yuzu developers regarding their version of the emulator. So, due to the DMCA notice, Suyu was brought down.
It only took one day for the DMCA notice to come around and take down Suyu, and with it using Yuzu code, it made some sense. I wouldn't have been surprised if it ended right then and there, but we were in for another big development not long after that.
About one day later, the emulator was back, but not on Gitlab. The team decided to host their own Git and have the emulator up on their website, giving them a lot more freedom. This was announced via the Suyu discord, which was posted on March 22nd:
Now, things are pretty up in the air. Suyu got a. DMCA notice due to using the Yuzu code, and anything could happen with the new build of it on the personal Git instead, but as of right now, it is up for download.
Like I mention above, we do not endorse or encourage piracy in any way, and personally, I do have some issues emulating games from a console that is in production currently. Regardless, it is interesting chronicling everything that happened with the emulator, and I will be watching it to see what happens next.
I have also reached out to the Suyu team in hopes we could talk to them about their project and these developments, and we will update the article accordingly.
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Wow those yuzu guys are just.. horrible. Totally against the entire spirit of emulation and also spied on users so hard they got Nintendo to break into their analytics. Good riddance
Right over your head dude . Suyu is Yuzu, or rather one of its many many forks and it was done deliberately to fuck with Nintendo . They named it Suyu as in Sue you because of the settlement and on that note, since they (Nintendo) accepted the settlement, they have no case to site as precedent .
I normally wouldn't condone emulation if current systems myself. However, what Nintendo has done is no excuse. The fact that you can run an emulator on the switch and it runs better than the native OS speaks volumes to just how trashy Nintendo has become. You're telling me that all this time Nintendo's bloatware has been holding the switch back and it should be accepted? Let's also not forget how their own emulation software for their games is absolute trash as well. These people who are being paid for their work, and it's dog sh*t.
I'm done with Nintendo can F* off.
Nintendo did everyone a favor based on the data yuzu was collecting on users
Yuzu was a very questionable project based on how the developers conducted themselves.
I guess you didn't see that Suyu owner took code from Sudachi and passed it off as his own then?
Do you have a source for this? I saw a comment made by someone that Sudachi stole from Ryujinx and then Suyu stole from Sudachi, however, a Ryujinx dev refuted it saying that Sudachi did not steal from Ryujinx.
That would be difficult in the first place anyway as Sudachi and Ryujinx are programmed in different languages.
There are no issues with an emulator for a currently active console. Playstation already settled this. It's considered competition.
What sucks is that you can play Nintendo games better when you're not on a Nintendo system.
This whole idea that breaking encryption is messing with Nintendos copyright is ludicrous. That should be knocked down in court. Companies shouldn't be allowed to sell us software that we cannot backup ourselves, period.
If I can play the game I bought on a reverse engineered emulator better than your console, that's your failure as a console manufacturer to provide a console I'd prefer to play on, a failure of listening to your consumer base. That's how the "free market" is supposed to work, isn't it?
I don't have a problem with emulating games for hardware still in production, because of the Switch. I own a launch Switch, and bought Tears of the Kingdom. Performance is abominable in handheld or docked modes, while I've seen friends play it at 4K 60FPS with mods on desktop PCs and 720p 30FPS in handheld mode.
The performance is bad enough that I don't really consider it "playable," single worst-performing Zelda game ever, but emulators make it a much, much better experience. If Nintendo hadn't waited so incredibly long to release a Super Switch or whatever, cool, but their inability to update hardware in a timely manner holds back their games dramatically. Emulators shouldn't offer an experience far superior to current hardware, but here, it does. Nintendo has been beaten resoundingly by gamers.