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If you were watching Sony's mostly disappointing State of Play show last night, you would have seen that Capcom treated us to a deeper look into the living world of Monster Hunter Wilds their new highly anticipated action RPG.
The trailer showed our player character traversing an untamed landscape teeming with new monsters that have adapted to the ever-changing conditions of their rugged habitat. The vibrant new gameplay footage also revealed the first glimpse of the story, characters, systems, and more.
You can check out the trailer for yourself down below:
In Monster Hunter Wilds, you'll be joining the ranks of a special Research Commission team who are tasked with investigating the Forbidden Lands. For the first time in the Monster Hunter series, the player character will be fully voiced as you venture into the unknown with your companions, including Guild-appointed handler Alma, their Palico partner, and a mysterious child.
Monster Hunter Wilds will feature multi-dimensional biomes that can transform in unexpected ways. The place where it all begins is the Windward Plains, a vast region that has a variety of biomes, including harsh deserts, twisted rock formations, and swaying grasslands that abound with life.
These immersive ecosystems are populated with wildlife that have acclimated to their surroundings, including smaller monsters like Dalthydon, an herbivorous wyvern that migrates seasonally, and Ceratonoth, who rely on males to shield the herd from raging storms with well-developed dorsal horns that serve as lightning rods.
Not all the creatures in this area are so peaceful though, larger monsters also roam the Windward Plains, including Doshaguma. While massive and territorial, these fanged beasts are curiously sometimes sighted stalking the plains in aggressive packs. Meanwhile, the formidable amphibian Chatacabra uses its surroundings and adhesive saliva to become an even stronger adversary by armoring its body with natural materials like ore.
Monster Hunter Wilds is introducing new gameplay features to help players tackle these new challenges. The game will have a seamless flow from story sequences to gameplay without interruption, allowing you to stay fully immersed in the world. You'll also be able to ride on Seikrets, a new type of mount. These nimble creatures can carry their riders to destinations and allow hunters to perform actions on the go, such as sharpening weapons, gathering materials, and wielding the slinger. Hunters can also swap to a secondary weapon with their Seikret, empowering hunting parties to adapt to the changing conditions out in the field without returning to base.
All 14 of the series’ iconic weapon types are returning in Monster Hunter Wilds and they now have new actions. Additionally, the game introduces brand-new systems, such as Focus Mode, giving hunters more precise control over aiming, guarding, and attacking monsters’ weak points. The new Hook Slinger also offers hunters additional abilities, including contextual actions and the power to collect items from a distance – even when mounted atop their Seikret.
If you watched the trailer until the end, you may have seen that if you were a Monster Hunter World player, you can link your Monster Hunter World save data to receive special bonus items in Monster Hunter Wilds. This includes the Felyne Leather Set (Palico Armor) and Felyne Acorn Spade (Palico Weapon) for linking Monster Hunter World base game save data, and Felyne Duffel Set (Palico Armor) and Felyne Trekker Peckaxe (Palico Weapon) for linking save data from the title’s massive expansion Monster Hunter World: Iceborne.
Monster Hunter Wilds will be coming to Steam in 2025. We don't really have any details on it, but it's likely to have controller support, as previous Monster Hunter games on PC have supported controllers.
Has this new glimpse into Monster Hunter Wilds gotten you more excited for the release next year? Let us know in the comments below!
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