まだの方は、X(Twitter)、Mastodon、Blueskyでフォローし、新しい記事が投稿されたらお知らせください。また、Redditに参加したり、YouTubeに登録して、私たちのコンテンツをチェックしたり、素晴らしいコミュニティと交流してください。応援ありがとうございました!
Not too long ago, Horizon Zero Dawn had its remaster released, which touched upon and improved the visuals and animations throughout the entire game. Even if the original didn't need much of a touchup, it still looks phenomenal. In the game's newest update, there is a nice fix that impacts playing on the Steam Deck, or really using any controller that might utilize Steam Input.

The 1.1 patch brings with it a nice couple of fixes here and there, but the one that will impact Steam Deck users the most is the improvements to Steam Input. There have been reports from users that using a controller with Steam Input has been resulting in some problems here and there, so Guerilla and Nixxes Software has started addressing the issues. It isn't fully fixed, and these improvements are ongoing, but if you have a supported controller, you can entirely turn off Steam Input to mitigate these problems.
With this update, we also have some general performance and UI improvements, along with bug fixes for issues like your bow floating on its own in a cutscene, flickering shadows, and HUD markers will now render properly. There was also a nice fix for the pre-rendered cutscenes where they will now play at the same volume as the rest of the game.
You can check out the full changelog via their Steam Community Post.

Horizon Zero Dawn Remastered can be purchased on Steam for $49.99. As for Steam Deck performance, we haven't had the chance to try it out yet and have heard conflicting reports on how its running. We will be testing it soon and will update accordingly!
この記事を楽しんでいただけたなら、SteamDeckHQ の他のコンテンツもチェックしてみてください!あなたのゲーム体験に役立つゲームレビューやニュースを幅広く取り揃えています。ニュース、ヒントやチュートリアル、ゲーム設定やレビュー、最新のトレンド情報など、あらゆる情報をお届けします。 カバーしています!







The original one runs far better on the deck and looks good enough imho. This one runs better than Forbidden West but both are not great experiences on the deck imho.
But the new version has better steaminput api support.
On the original you have to usr keyboard and mouse inputs to be sble to use the trackpad.
The new version has a steaminput api gyro look function that can be usrd on the trackpad and on the gyro of you want or need it.
I use the gyro look function mappet to gyro as mouse beta from steam.
While it still does not hsve full mixed input support. The steaminput api camera function will still get you mousr like trackpad or mouse like gyro