Cemu

In more positive emulation news, Cemu, the Wii U emulator, has updated to 2.0 (experimental)! This update adds in a bunch of fixes and changes, but the biggest parts have to be that it is now open-source and has native Linux builds! The builds are preliminary and rough around the edges, but it does work:

  • Cemu is now open-source!
  • Preliminary Linux builds are available on github, but be warned that they are still very rough around the edges
  • Going forward, we simplified the versioning a bit by using shorter version numbers (2.0, 2.1, 2.2, 2.3..)
  • Updated all dependencies. Most notably SDL (input & motion) and wxWidgets (UI)
  • Fixed a crash in the H264 video decoder. Resolves crash on Smash title screen
  • Made nsysnet a little less crash prone. Fixes crash in Call of Duty: Black Ops II
  • Fixed a logging related crash that could occur under very specific circumstances. Seen in Wind Waker if letting the game idle on the title screen for 2 minutes
  • Fixed a crash that could happen when the path to Cemu.exe contained unicode characters
  • Fixed a crash that could happen when loading .elf homebrew
  • The account list in the title manager save exporter is no longer empty
  • Latency for wiimotes should be a bit better now
  • Added symbol/function list to debugger + other small debugger/assembler improvements
  • Implemented API: coreinit.FSOpenFileExAsync (used by some homebrew)
  • Many more under-the-hood changes and fixes
  • Some more work towards a Stop&Restart emulation feature. Not ready yet but we are getting there

As this is all very early, expect bugs and glitches when using the Linux builds, but this is a fantastic step for Cemu and the longevity of this emulator. I am sure it won't take much longer to see some major improvements, especially with it being open-source now.

You can view the changelog and download like on the Cemu website!

Noah Kupetsky
A lover of gaming since 4, Noah has grown up with a love and passion for the industry. From there, he started to travel a lot and develop a joy for handheld and PC gaming. When the Steam Deck released, it just all clicked.
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