SteamOS355Update

A new SteamOS update was launched on the preview branch of SteamOS that helped with some upscale filter issues. When the GPU was under high load, it could cause stuttering if you were using FSR or NIS to upscale games. With this update, the stutters have been reduced, so it should be much more playable. There were also some issues with the frame-pacing that affected external displays and the internal display getting stuck at 60Hz when waking up from sleep, which were both fixed.

Overall, this is a nice stability update that will make it much more playable when playing a game at a lower resolution.

SteamOS 3.5.9 Preview Update Changelog:

グラフィックスとパフォーマンス

  • Reduced stutters when the upscale filter was set to FSR or NIS under high GPU load.
  • Fixed an issue regarding frame-pacing and stutter, especially affecting some external displays.
  • Fixed display sometimes getting stuck at 60Hz after returning from sleep on the Steam UI.
  • Fixed an issue where a core could be stuck at 100% CPU if a game's window closed in an unclean way.

この記事を楽しんでいただけたなら、SteamDeckHQ の他のコンテンツもチェックしてみてください!あなたのゲーム体験に役立つこと間違いなしのゲームレビューやニュースを幅広く取り揃えています。ニュースヒントやチュートリアルゲーム設定やレビューをお探しの方も、最新のトレンドを知りたい方も、ぜひご利用ください。

ノア・クペツキー
4歳の頃からゲームが大好きだったノアは、ゲーム業界への愛と情熱とともに成長してきた。そこから、彼はよく旅行するようになり、携帯ゲーム機やPCゲームに喜びを感じるようになった。Steamデッキがリリースされたとき、すべてがピンときた。
蒸気プロフィール