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The whole idea behind GameNative is pretty amazing. This is an Android application that allows you to sign into your Steam library and download your PC games to play on your Android device. It acts as a compatibility layer, similar to Proton for Linux, that will translate the games to make sure they are playable on Android. It's a wonderful tool that I have fallen in love with, and it just got a new update that fixes an issue that would crop up.

GameNative

In the new update, there was a huge bug with DXVK that was fixed, which would refuse to install games unless a specific option was checked off and saved. There are also some new presets for Unity games, a new "Reset Container" option, you can now remove environment variables without them coming back, feedback will be submitted as it should, and default configurations will be saved as intended.

GameNative can be installed through GitHub by downloading the newest version of the apk. From there, just navigate to your download folder and install it. All you have to do afterwards is sign in to Steam and bam, download from your library. Not every game will work, but there are a good number that are working decently so far. You can check out what is working so far on the compatibility section of their website.

GameNative 0.5.1 Update Changelog:

  • Fixed huge bug where DXVK was not installing for games unless Edit Container was clicked, and configs saved
  • Fixed feedback failing to submit
  • Fixed default configs not saving for driver under wrapper in bionic
  • Added "Reset container" ability
  • Added ability to remove env vars without them coming back every time
  • Added new box64 presets for Unity games

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ノア・クペツキー
4歳の頃からゲームが大好きだったノアは、ゲーム業界への愛と情熱とともに成長してきた。そこから、彼はよく旅行するようになり、携帯ゲーム機やPCゲームに喜びを感じるようになった。Steamデッキがリリースされたとき、すべてがピンときた。
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