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The support the Switch 2 has been receiving from developers is great to see, especially when it comes to updating older Switch titles to work better with the new system. Rocket League is the next game in line to receive a fresh coat of paint on the Switch 2, with Version 2.64 bringing in some fancy visual features for Switch 2 players.

These upgrades remove the need for the Visual/Performance mode toggle in the options, as the Switch 2 version will now always run at 60 FPS and target 1080p, whether docked or undocked. On top of that, we have increased world detail, improved textures when in handheld play, as well as better lighting and shadows.
You can view the full list of Switch 2 improvements below:
- Simplified Graphics Settings
- The Performance/Quality toggle has been removed, as Rocket League on Nintendo Switch 2 now uses the best of both settings.
- Improved Resolution
- Docked mode: Resolution is now locked at 1080p, 60 FPS in docked mode.
- Handheld mode: Dynamic resolution now targets 1080p at 60 FPS, but will still reduce resolution as needed to keep gameplay smooth.
- Visual Quality Upgrades
- Increased world detail
- Higher texture quality in handheld mode, matching docked mode
- Crisper texture detail with increased anisotropic filtering (reduces jagged lines and blurry edges on surfaces)
- Improved lighting effects
- Ambient occlusion
- Higher-resolution shadows
Here are the full patch notes for V2.64.
Will you be taking advantage of these Switch 2 improvements for Rocket League? Let us know in the comments!
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