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A new update for Proton GE was released, which brings in some useful patches and updates to keep games running without issue. Patches for Arknights Endfield were added, while Valve's fix for EA games has been added to the community-fork layer to keep EA games working. We also have some new changes to allow Proton GE to compile on ARM devices, and while it's still a work in progress, it's great to see the first steps taken to get it supported on ARM.
プロトンGEについて、Steamデッキでの入手方法、アップデートの方法などをご存じない方は、プロトンGEガイドをご覧ください!なぜGEを持つことが重要なのか、その理由も説明しています。
Proton GE 10-30 Update Changelog:
- add upstream patches for Arknights Endfield
- add pending upstream patch to allow proper placement of systray icons when winewayland is enabled
- import upstream changes to fix EA games
- updated em10/wine-wayland patches
- add changes to allow compiling on aarch64 (yes, proton-ge works on aarch64/ARM! -- still very WIP, YMMV)
Notes regarding aarch64(ARM):
- currently needs unreleased version of umu-launcher in order to use, as currently there is no aarch64 version of steam client. the umu-launcher changes will be pushed soon.
- 32 bit games are hit or miss from my limited testing
- gog installers need X87ReducedPrecision changed to 0 in Config.json for FEX (inside the Proton version's folder) to allow them to run
- must stress/reiterate YMMV -- your mileage may vary. The upstream work with proton/fex is NOT something we are involved in. If it works then great, if it doesn't -- don't ask us. It's WIP on Valve's side.
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