13W - 18W
Shadow Warrior 3 was provided to us by Devolver Digital and Tinsley PR for review. Thank you!
Shadow Warrior 3 is a fast-paced first-person gory bloodbath. As Lo-Wang, you will team up with your former nemesis, Orochi Zilla to embark on a seemingly impossible mission across a gorgeous neo-feudal Japan to capture an ancient dragon that was freed. You will utilize a combination of your sword and guns to demolish your enemies, slicing them in half or using finisher moves to smash heads in with hammers or just rip out their hearts. Will you be able to restore balance that you unleashed?
The definitive edition of Shadow Warrior 3 was released last week too. It adds in New Game Plus, which comes with additional challenges and skins, Survival Mode, a new Hero modifier to make things even more difficult, chapter select to replay certain levels at your convenience, and hardcore difficulty. To celebrate, the game is 50% off for the next 2 days (2/23) .
If you're a fan of DOOM and games like that, you will love what Shadow Warrior 3 has to offer. The game is gorgeous to look at and has vibrant landscapes, which I personally love. The gameplay is quite addicting too, swapping from slicing enemies up for ammo and then mowing the rest down with dual wielding SMGs or a revolver. It also features simultaneous/mixed input, which means gyro controls work wonders here! The story is alright and the one-liners tend to get old (not the biggest fan of the voice acting), but as a fan of shooters like this, I would prioritize how the game plays above all. So how does it run on the Steam Deck you ask? Let me tell you.
The game seems to run okay right off the bat, but the starting area in the game is especially hard on the system and shows the flaws on max settings. Overall, you can expect a 20-30 FPS with 25W+ battery if you try to play on max. Though, as usual, we can adjust this to make the game not only playable, but a fantastic experience!
I wanted to start off with aiming for 60 FPS, but I found this hard to stabilize as there are some stuttering issues that really show on higher framerates. I went down as far as I could feasibly without ruining the smooth experience and landed around 45. From there, I played with the settings and turned FSR 1.0 on to see how that looks compared to the original. While it is a little more pixelated, I felt "Ultra Quality" was passible and saved a lot of battery.
Then, keeping everything on medium and turning Shadows to low, I was able to keep a stable framerate under a TDP Limit of 8. It felt smooth, stable, and saved way more battery than I was expecting.
Next, I decided to prioritize framerate and see how far I can push without ruining the visuals. For this, I kept options on low with FSR on Quality kept the game looking pretty decent with FPS at 55 for a smooth feeling that was very close, if not identical, to 60.
After that, I wanted to see if we could push the quality up while keeping 40 FPS. While going to 30 would allow pushing for higher quality settings, 40 feels significantly better for first-person shooters. With this, mostly medium settings with no FSR at all is possible!
Shadow Warrior 3 has some good and bad aspects to it, but I personally feel the good outweigh the bad. First, the game supports mixed/simultaneous input. This means setting gyro to "As Mouse" works wonders! When using it, it can change button inputs in-game to show the KB+M ones (usually finishers will show up as "Q" instead of "LB+RB", but being able to have gyro like this is way more important.
On the other hand, there are some stutters. These don't happen often thankfully, but are prevalent enough to make note of it. This happens most when going across levels and loading in new areas. Framerate also tends to drop when cornered in certain fights, but in general when you are moving around, you won't find drops.
Shadow Warrior 3 is a high-octane, vibrant game that wows me at how good it looks and feels to play. I will never get over the joy of slicing enemies up and then shooting another one behind them with akimbo SMGs. Some of the finishers feel a little slow, but as someone who loves boomer shooters, especially on the Deck, it is wonderful. And with these tweaks, the experience has been a blast and I can't wait to go back and try to beat it on hardcore mode!
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Shadow Warrior 3 is a fast-paced FPS game that allows you to slice, shoot, and pulverize your enemies in gruesome ways. And doing that all on the Steam Deck feels fantastic with some tweaking!
No Forced Compatibility
AMD FSR 1.0: Ultra Quality
Resolution Scale: 90%
Anti-Aliasing: Medium
Post Processing Quality: Medium
Depth of Field: Medium
Ambient Occlusion: Medium
Shadows Quality: Low
Textures Quality: Medium
Effects Quality: Medium
Screen Space Reflections: Low
Foilage Quality: Medium
Limit
55
Refresh Rate
55
HRS
NO
TDP Limit
11
Scaling Filter
Linear
GPU Clock
1200
No Forced Compatibility
AMD FSR 1.0: Quality
Resolution Scale: 90%
Overall Quality: Low
13W - 18W
66c - 72c
2 - 2.5 hours
Limit
40
Refresh Rate
40
HRS
NO
TDP Limit
12
Scaling Filter
Linear
GPU Clock
1200
No Forced Compatibility
AMD FSR 1.0: Off
Resolution Scale: 90%
Anti-Aliasing: Medium
Post Processing Quality: Medium
Depth of Field: Low
Ambient Occlusion: Medium
Shadows Quality: Low
Textures Quality: Medium
Effects Quality: Medium
Screen Space Reflections: Low
Foilage Quality: Medium
15W - 20W
70c - 76c
~2 hours