Grimoire Groves

Posted:  Mar 03, 2025
SDHQ BUILD SCORE: 
Full StarFull StarFull StarNo StarNo Star
SDHQ CONTENT SCORE: 
Full StarFull StarFull StarHalf StarNo Star

Review

Grimoire Groves was provided by Stardust/Future Friends Games for review. Thank you!

This review was created using both an LCD and OLED Steam Deck.

Before the commencement of Steam Next Fest, I had the opportunity to delve into the Grimoire Groves demo. This game, a delightful concoction of the beloved roguelike genre with home decoration and farming elements, presents a unique and refreshing take on gaming. I enjoyed the demo and the full release, although several of my concerns from the demo build have not been addressed in time for launch. Despite this, it is a decent enough experience on the Steam Deck.

GrimoireGroves6

With the roguelike genre taking all shapes and forms over the years, I appreciate the route the developers have taken with their game, and it has some twists I haven’t seen very often. I would describe Grimoire Groves as a cozy game with cute critters and silliness, with a quest to find the most magical pair of socks in the world. I do not often get to hunt down socks while playing my video games, so this is a refreshing change.

In Grimoire Groves, you play Primrose, a happy, excitable witch, on the first day of the all-important witch apprenticeship. To carry out her tasks, she arrives at her childhood home with her Aunt Lavender in the sprawling Grimoire Groves, but the years have not been kind to the region. All the magical life she knew, from the plant creatures to the spirits, is missing, and the once-grand forest is forlorn. Now that her niece has returned home, the time for change is now.

GrimoireGroves9

The goal is simple: restore the Grimoire Groves while learning everything from your Aunt. The dialogue is silly and full of heart, and I immensely enjoyed the eccentric characters in the game. There is no voice acting, and characters talk in what I now call ‘animal crossing’ gibberish. Although you can fast-track dialogue cutscenes, it's just as annoying as it is in Animal Crossing.

The gameplay loop is similar to many roguelikes. Primrose must delve into the endless, magical forests, feeding the plant creatures and harvesting as many materials as possible. There is no combat, although plants will hurt her if they stay attached to her for too long, so you need to dodge and weave your magical powers effectively to survive. It is not a challenging game by design, and I found it satisfying. There are many extra witch spells to unlock, and the critter encyclopedia is fun to fill out.

GrimoireGroves8

The gameplay is simple, but it is part of what made me feel at ease in the game. The levels are not very long, but they are full of fauna and bright colors, and the environment made me feel like I was exploring the forests in real time.

Seeds and materials can be returned to the central Grove to unlock new areas in the hub, powers, and customize your hut. It makes for a surprisingly enjoyable experience, and while I never felt entranced by the gameplay, it is relaxing enough to keep me entertained. However, the unlocks are quite grindy, and collecting enough resources for the home area was annoying over time.

GrimoireGroves4

The performance is surprisingly heavy for a game like this, and even when playing the Steam Deck without any restrictions to TDP, performance tanks in the central hub. While performance increased during the narrow dungeon levels, it isn't very reassuring to see that my optimization concerns from the demo have not been addressed for the full release. Oddly, the release build felt worse than the demo.

Following the performance, there are very few ways to change settings. All we have is screen resolution, which defaults to 240p resolution for some strange reason. I also found their selection of font color to be odd. A white outline in a white font makes the dialogue hard to read.

Grimoire Groves - Steam Deck Performance

There are good points in favor of Grimoire Groves, as I found the game reasonably solid on the Steam Deck. The game plays great with a controller and keyboard layouts, which translates well into the Deck, but there's no way to customize controls or graphical options, with only resolution to rely on.

Recommended Settings

GrimoireGrovesPowerDrain

Even with the full 15-watt TDP the Steam Deck can apply, Grimoire Grove's main home area is intensive, and I could barely hit even 40FPS on average. Things improve in the dungeon areas, although it would still dip occasionally when very clingy plant critters surround Primrose. With this in mind, a 30FPS framerate lock makes the most sense, and it is the preferred settings for smooth gameplay. This brought down the battery drain to around 10W - 13W, gaining an extra hour or so of battery life.

The lowest I could bring the TDP down without sacrificing too much performance in the central hub was a 5W TDP, with a 30fps/40hz Refresh rate on the LCD Steam Deck and a 30FPS/90hz refresh rate on the Steam Deck OLED. Oddly, the power draw was significantly different between the two models. The OLED averaged 8 watts with these settings, while the LCD hovered around 10 watts. This is likely due to the OLED model drawing less power with that panel, though I'm no expert on its technical aspects.

Dialogue can be complex to read on the Deck because of the small text and the bizarre design choice of using a white font with a white outline. There is no way to change it either.

GrimoireGrovesBigPower

Accessibility

Grimoire Groves is playable in English, French, German, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese, and Spanish - Latin America.

GrimoireGroves1

You can adjust the screen resolution, change the screen mode, and adjust the volume, but that’s all you can do in the settings. There are no colorblind options, font size options, graphical settings, or X and Y axis inverting. You cannot change controls if the default bindings are not to your taste. The lack of accessibility options in Grimoire Groves is disappointing, but the game has a relaxed/casual mode if you find Primrose collapsing from exhaustion too often.

Overall, the accessibility options in Grimoire Groves are a disappointment.

Conclusion

Grimoire Groves is a refreshing take on the standard roguelike genre, and I genuinely enjoy the core gameplay loop. The visuals are nice, and while the game is simple, it plays to its strengths. I also really enjoy building up the little encyclopedia that catalogs what you find in the Grove. The lack of accessibility options and problems I had with performance was disappointing in the release build, but these can be fixed with time. Despite these issues, Grimoire Groves is still a good performer on the Steam Deck.

Our review is based on the PC version of this game.

If you enjoyed this review, be sure to check out the rest of the content on SteamDeckHQ! We have a wide variety of game reviews and news that are sure to help your gaming experience. Whether you're looking for newstips and tutorialsgame settings and reviews, or just want to stay up-to-date on the latest trends, we've got your back.

SDHQ's Build Score Breakdown

Grimoire Groves is an enjoyable and cosy dungeon crawler with roguelike elements. It plays well enough on the Steam Deck, although it could do with better optimization!

Content


Gameplay: 
Full StarFull StarFull StarHalf StarNo Star
Graphics: 
Full StarFull StarFull StarFull StarHalf Star
Story: 
Full StarFull StarHalf StarNo StarNo Star
Sound: 
Full StarFull StarFull StarHalf StarNo Star
Fun Factor: 
Full StarFull StarFull StarHalf StarNo Star
7

Build Score

Performance: 
Full StarFull StarFull StarNo StarNo Star
VISUALS: 
Full StarFull StarFull StarFull StarNo Star
Stability: 
Full StarFull StarFull StarNo StarNo Star
Controls: 
Full StarFull StarFull StarFull StarNo Star
Battery: 
Full StarFull StarFull StarNo StarNo Star
Michael Baker
As a British guy in his mid-thirties, Michael has played and reviewed games as long as he can remember. Narrative Designer at Grimlore Games 2019-2020 (Spellforce 3 franchise, Plarium Games 2023 as Lore Editor). His favourite game genres are strategy, RPG, simulation and RTS.
Steam Profile

Community Rating

0
0
0
0
Let us know what level of playability you consider Grimoire Groves to be. Help our community determine the viability of playing this game on Steam Deck!
Steam Deck Compatibility
Current Price: 
Not Available
View in Steam Store
Proton DB Rating
Unknown
Award type not recognized.

Should SDHQ re-evaluate this game review?

Other Builds
Steam Deck LCD
SteamOS

Limit

30

Refresh Rate

60

HRS

NO

TDP Limit

No

Scaling Filter

Linear

GPU Clock

Disabled

Proton Version

No Forced Compatibility

Game Settings

No Changes Needed!

Projected Battery Usage and Temperature

12W - 14W

58c - 62c

~3 Hours

related Settings

Leave a Reply

Your email address will not be published. Required fields are marked *

file-emptycrossmenuchevron-down