Crash Bandicoot 4: It's About Time

Posted:  October 18, 2022
SDHQ BUILD SCORE: 
Disclaimer: This is an initial impression of the game. Our review and recommended settings will be updated when we've completed a full and thorough analysis of how it performs on Steam Deck. Check back soon for our full analysis!
SDHQ Settings
Review
Game Info

SDHQ Recommended Settings

SteamOS
45 FPS
Limit
45
Refresh Rate
HRS
No
TDP Limit
8
Scaling Filter
Linear
GPU Clock
Disabled
Proton Version

Proton GE 7-37

Game Settings

Windowed Mode: Windowed Fullscreen

Postprocess Quality: High

Shadow Quality: Medium

Texture Quality: High

Effects Quality: High

Antialiasing Quality: Off

Projected Battery Usage and Temp
11W - 15W
65c - 72c
3 - 3.5 hours

Review

Crash Bandicoot is back and better than ever! Cortex is back at it again with an assault that is not only threatening this universe, but the entire multiverse! So now, Crash and Coco have to reunite the 4 Quantum Masks to save them all. With new abilities, more playable characters, vibrant settings, and more platforming goodness, there is a lot to be excited for with this sequel!

So far, I am incredibly impressed with Crash Bandicoot 4's performance on the Steam Deck. At max settings, it does drain over 24W of battery, but it does hit a solid 60 FPS. Though I decided to bring down the settings a bit for a couple reasons. I brought it down to 45 FPS to save on battery. Doing this allowed me to get about 3 - 3.5 hour charge while the game still felt incredibly smooth. I then brought down the graphics settings a little, disabling antialiasing and bringing shadows to medium. I did this due to some framerate spikes when loading into new areas. At the max settings, or higher settings, this was much more common. While these spikes do still happen, they don't happen nearly as often.

Make sure to use Proton GE as well as some of the cutscenes don't work without it!

The game still looks incredible though and I am thoroughly impressed at how well it runs. Granted, it isn't a super intensive game, but for a newer game with these kinds of visuals, it is exciting to see it running so well. In the next few days, I will publish a 60 FPS and quality build and upgrade this from a first look, but for now, I can overwhelmingly say with glee that this is playable and looks incredible.

Screenshots:

Comparisons:

Left ImageRight Image

I know the pictures aren't great, every time I tried to take a screenshot, the camera would move automatically. Regardless, Crash Bandicoot 4 is still a night and day battery and temp difference.

Stills:

SDHQ's Build Score Breakdown

Crash Bandicoot 4: It's About Time is a wonderful follow up to the franchise and is near perfect on the Steam Deck.

Performance: 
VISUALS: 
Stability: 
Controls: 
Battery: 
Reviewed By:
Noah Kupetsky
Steam Profile
Steam Deck Compatibility
Current Price: 
$39.99
View in Steam Store
Proton DB Rating
Unknown

Review

Crash Bandicoot is back and better than ever! Cortex is back at it again with an assault that is not only threatening this universe, but the entire multiverse! So now, Crash and Coco have to reunite the 4 Quantum Masks to save them all. With new abilities, more playable characters, vibrant settings, and more platforming goodness, there is a lot to be excited for with this sequel!

So far, I am incredibly impressed with Crash Bandicoot 4's performance on the Steam Deck. At max settings, it does drain over 24W of battery, but it does hit a solid 60 FPS. Though I decided to bring down the settings a bit for a couple reasons. I brought it down to 45 FPS to save on battery. Doing this allowed me to get about 3 - 3.5 hour charge while the game still felt incredibly smooth. I then brought down the graphics settings a little, disabling antialiasing and bringing shadows to medium. I did this due to some framerate spikes when loading into new areas. At the max settings, or higher settings, this was much more common. While these spikes do still happen, they don't happen nearly as often.

Make sure to use Proton GE as well as some of the cutscenes don't work without it!

The game still looks incredible though and I am thoroughly impressed at how well it runs. Granted, it isn't a super intensive game, but for a newer game with these kinds of visuals, it is exciting to see it running so well. In the next few days, I will publish a 60 FPS and quality build and upgrade this from a first look, but for now, I can overwhelmingly say with glee that this is playable and looks incredible.

Screenshots:

Comparisons:

Left ImageRight Image

I know the pictures aren't great, every time I tried to take a screenshot, the camera would move automatically. Regardless, Crash Bandicoot 4 is still a night and day battery and temp difference.

Stills:

SDHQ's Build Score Breakdown

Crash Bandicoot 4: It's About Time is a wonderful follow up to the franchise and is near perfect on the Steam Deck.

Performance: 
VISUALS: 
Stability: 
Controls: 
Battery: 
Reviewed By:
Noah Kupetsky
Steam Profile

SDHQ Recommended Settings

SteamOS
45 FPS
Limit
45
Refresh Rate
HRS
No
TDP Limit
8
Scaling Filter
Linear
GPU Clock
Disabled
Proton Version

Proton GE 7-37

Game Settings

Windowed Mode: Windowed Fullscreen

Postprocess Quality: High

Shadow Quality: Medium

Texture Quality: High

Effects Quality: High

Antialiasing Quality: Off

Projected Battery Usage and Temp
11W - 15W
65c - 72c
3 - 3.5 hours
Steam Deck Compatibility
Current Price: 
$39.99
View in Steam Store
Proton DB Rating
Unknown

Other Builds & Information

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