A Plague Tale: Requiem

Last Updated: November 20, 2022
SDHQ BUILD SCORE: 
Cloud Saves
Disclaimer: This is an initial impression of the game. Our review and recommended settings will be updated when we've completed a full and thorough analysis of how it performs on Steam Deck. Check back soon for our full analysis!
SDHQ Settings
Review
Game Info

SDHQ Recommended Settings

SteamOS
30 FPS
Limit
60
Refresh Rate
HRS
No
TDP Limit
13
Scaling Filter
Linear
GPU Clock
Disabled
Proton Version

Proton Experimental

Game Settings

Resolution: 1280x800

Resolution Optimizer: Ultra Performance

Everything else on Lowest setting

Projected Battery Usage and Temp
14W - 21W
65c - 78c
2.5 hours

Review

Update 11/20/22: A Plague Tale: Requiem got an update that added in better Steam Deck support. The game now can hit 30 FPS much more easily with better visual quality, but it still isn't perfect. The drain still ranges and goes up to 21W so total battery life will be around 2.5 hours. Some parts do still dip the framerate, but they don't stay as long. Overall, this is a significant boost and I am bringing my star rating up to a 3.

I have also adjusted the recommended build to what I am using to get the framerate I have. I will continue playing, but 30 is definitely going to be the only possible framerate. I did try lowering resolution to get better performance, but this seems to mess with the upscaler in the game. Overall, I am very pleased with the update! For reference, I will be keeping the original first look text up until the game becomes a full review.

ORIGINAL: A Plague Tale: Requiem is the next installment of the wonderful action-adventure franchise. Follow Amicia and Hugo after they have escaped their ravaged homeland to start a new life. In a vibrant new world, they must now overcome new foes and challenges with a variety of weapons and tools...or rats. Sneak around and strike from the shadows or unleash all hell in this harrowing and brutal tale to save the family you have left.

Unfortunately, it might be a bit hard to enjoy on the Steam Deck. There were a lot of reports that Requiem is hard on consoles and it definitely stays true to that. Max settings was something I didn't test due to the lowest possible settings still having trouble running smoothly. When everything is set to the lowest, with 1024x576 resolution, and a 70% render scale, I was able to get a 75% stable 30 FPS. The game still looked decent, but definitely had those downgrades with some spots dipping downwards still with battery drain averaging around 17W - 18W and sometimes going all the way up to 20W!

A Plague Tale: Requiem battery drain

This is on the lowest settings possible with a TDP limit of 12 and still drains a ton. Without a limit, it would easily go to 25W.

Cutscenes had it worse though, dipping down to 24 at times. Otherwise, the game felt alright at 30, though I really believe FSR 2.0 could have helped out here. Hopefully, Asobo Studio can add it in to make it easier for us to run. I also tested with other Proton layers, but only Experimental worked.

There is also some pretty major ghosting that happens. This isn't blatantly obvious all the time, but it is noticeable if you look for it. Using the water as a backdrop, it is clear as day how the ghosting is happening.

RequiemGhosting

If you look around his head, you will see what looks like layers. This is ghosting.

If you are looking to buy this just to play on the Steam Deck, I would hold off. Requiem takes a LOT to run, but it is playable. If you are buying this on your desktop PC and happen to have a Steam Deck, this might be a bit more worthwhile. I really wanted the game to work, but as of right now, you won't get the full experience you should just yet.

Screenshots:

SDHQ's Build Score Breakdown

While I want A Plague Tale: Requiem to work on Deck, it is just not ready yet. FSR 2.0 is definitely needed.

Performance: 
VISUALS: 
Stability: 
Controls: 
Battery: 
Reviewed By:
Noah Kupetsky
Steam Profile
Steam Deck Compatibility
Current Price: 
$39.99
View in Steam Store
Proton DB Rating

Review

Update 11/20/22: A Plague Tale: Requiem got an update that added in better Steam Deck support. The game now can hit 30 FPS much more easily with better visual quality, but it still isn't perfect. The drain still ranges and goes up to 21W so total battery life will be around 2.5 hours. Some parts do still dip the framerate, but they don't stay as long. Overall, this is a significant boost and I am bringing my star rating up to a 3.

I have also adjusted the recommended build to what I am using to get the framerate I have. I will continue playing, but 30 is definitely going to be the only possible framerate. I did try lowering resolution to get better performance, but this seems to mess with the upscaler in the game. Overall, I am very pleased with the update! For reference, I will be keeping the original first look text up until the game becomes a full review.

ORIGINAL: A Plague Tale: Requiem is the next installment of the wonderful action-adventure franchise. Follow Amicia and Hugo after they have escaped their ravaged homeland to start a new life. In a vibrant new world, they must now overcome new foes and challenges with a variety of weapons and tools...or rats. Sneak around and strike from the shadows or unleash all hell in this harrowing and brutal tale to save the family you have left.

Unfortunately, it might be a bit hard to enjoy on the Steam Deck. There were a lot of reports that Requiem is hard on consoles and it definitely stays true to that. Max settings was something I didn't test due to the lowest possible settings still having trouble running smoothly. When everything is set to the lowest, with 1024x576 resolution, and a 70% render scale, I was able to get a 75% stable 30 FPS. The game still looked decent, but definitely had those downgrades with some spots dipping downwards still with battery drain averaging around 17W - 18W and sometimes going all the way up to 20W!

A Plague Tale: Requiem battery drain

This is on the lowest settings possible with a TDP limit of 12 and still drains a ton. Without a limit, it would easily go to 25W.

Cutscenes had it worse though, dipping down to 24 at times. Otherwise, the game felt alright at 30, though I really believe FSR 2.0 could have helped out here. Hopefully, Asobo Studio can add it in to make it easier for us to run. I also tested with other Proton layers, but only Experimental worked.

There is also some pretty major ghosting that happens. This isn't blatantly obvious all the time, but it is noticeable if you look for it. Using the water as a backdrop, it is clear as day how the ghosting is happening.

RequiemGhosting

If you look around his head, you will see what looks like layers. This is ghosting.

If you are looking to buy this just to play on the Steam Deck, I would hold off. Requiem takes a LOT to run, but it is playable. If you are buying this on your desktop PC and happen to have a Steam Deck, this might be a bit more worthwhile. I really wanted the game to work, but as of right now, you won't get the full experience you should just yet.

Screenshots:

SDHQ's Build Score Breakdown

While I want A Plague Tale: Requiem to work on Deck, it is just not ready yet. FSR 2.0 is definitely needed.

Performance: 
VISUALS: 
Stability: 
Controls: 
Battery: 
Reviewed By:
Noah Kupetsky
Steam Profile

SDHQ Recommended Settings

SteamOS
30 FPS
Limit
60
Refresh Rate
HRS
No
TDP Limit
13
Scaling Filter
Linear
GPU Clock
Disabled
Proton Version

Proton Experimental

Game Settings

Resolution: 1280x800

Resolution Optimizer: Ultra Performance

Everything else on Lowest setting

Projected Battery Usage and Temp
14W - 21W
65c - 78c
2.5 hours
Steam Deck Compatibility
Current Price: 
$39.99
View in Steam Store
Proton DB Rating

Other Builds & Information

7 comments on “A Plague Tale: Requiem”

  1. I just want to post an update because they updated game for steam deck ! Now the default settings run the game fine at 30 FPS with decent quality, the battery is not great since it's pushing the APU it but it's very playable now since they included an in game upscaler with FSR and more graphics options. Just a side note but it's listed by steam when you go in "playable" details, quit to desktop option is not working well on deck and you may need to close it manually using steam overlay. I think this review is out of date now, but for a good cause 🙂

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