The Ascent

Posted:  August 30, 2022
SDHQ BUILD SCORE: 
Disclaimer:  This is an initial impression of the game. Our review and recommended settings will be updated when we've completed a full and thorough analysis of how it performs on Steam Deck. Check back soon for our full analysis!
SDHQ Settings
Review
Game Info

SDHQ Recommended Settings

SteamOS
Off FPS
Limit
40
Refresh Rate
HRS
Yes
TDP Limit
8
Scaling Filter
Linear
GPU Clock
1100
Proton Version

Proton GE 7-30

Game Settings

Display:

Vsync: On

 

Graphics:

Resolution Scale: 90

Shadow Quality: Low

Everything Else: Medium

DirectX: DX11

CPU Performance Mode: On

Physics Objects: On

Projected Battery Usage and Temp
12.5W - 16W
65c - 75c
2.5 - 3 hours

Review

I have always been a big fan of Cyberpunk settings. I love the futuristic, technology heavy setting that encompasses a gritty future we could one day have. Now put that setting into a co-op friendly Action RPG that runs well on the Steam Deck and I am a happy camper, and let me tell you, I am pretty damn happy. With the ability to customize your character with cyberware, skillpoints, and even clothing, this explosive shooter is way too much fun to play.

There are some good and bad points when playing on the Deck, but I would say overall, it was more positive than negative. The good is the game has Cloud Save support (thank god) AND Accessibility options that include text resizing! This is especially important on the Steam Deck due to its smaller screen.

The Ascent accessibility settings

The Ascent itself also runs well in the first 2 hours I played, though there were a couple spots I noticed major dips. Luckily, this only happened once or twice and in all combat scenarios, it held a solid 40 FPS (some explosions caused minor dips that recovered immediately). The game is made with UE4, which does mean you will see dips when loading into new places, though this recovered immediately as well. I did also notice some minor ghosting, though because the camera is so far away most of the time, I didn't feel it impacted gameplay much. I will also make note that I did not crash once when playing the game. I am aware of others who report it, so if your game is crashing, please leave a comment so we can investigate!

The Ascent is also the first game that I felt Half-Rate Shading made a big difference in framerate stability, but didn't change visuals as much. Overall, from this first look, I would say The Ascent will be good to play on Deck!

Screenshots:

Comparisons:

Left ImageRight Image

SDHQ's Build Score Breakdown

The Ascent looks and feels great to play. It could have better stability, but overall, runs like a charm!

Performance: 
VISUALS: 
Stability: 
Controls: 
Battery: 
Reviewed By:
BarbecuedKitty
Steam Profile
Steam Deck Compatibility
Current Price: 
$29.99
View in Steam Store
Proton DB Rating

Review

I have always been a big fan of Cyberpunk settings. I love the futuristic, technology heavy setting that encompasses a gritty future we could one day have. Now put that setting into a co-op friendly Action RPG that runs well on the Steam Deck and I am a happy camper, and let me tell you, I am pretty damn happy. With the ability to customize your character with cyberware, skillpoints, and even clothing, this explosive shooter is way too much fun to play.

There are some good and bad points when playing on the Deck, but I would say overall, it was more positive than negative. The good is the game has Cloud Save support (thank god) AND Accessibility options that include text resizing! This is especially important on the Steam Deck due to its smaller screen.

The Ascent accessibility settings

The Ascent itself also runs well in the first 2 hours I played, though there were a couple spots I noticed major dips. Luckily, this only happened once or twice and in all combat scenarios, it held a solid 40 FPS (some explosions caused minor dips that recovered immediately). The game is made with UE4, which does mean you will see dips when loading into new places, though this recovered immediately as well. I did also notice some minor ghosting, though because the camera is so far away most of the time, I didn't feel it impacted gameplay much. I will also make note that I did not crash once when playing the game. I am aware of others who report it, so if your game is crashing, please leave a comment so we can investigate!

The Ascent is also the first game that I felt Half-Rate Shading made a big difference in framerate stability, but didn't change visuals as much. Overall, from this first look, I would say The Ascent will be good to play on Deck!

Screenshots:

Comparisons:

Left ImageRight Image

SDHQ's Build Score Breakdown

The Ascent looks and feels great to play. It could have better stability, but overall, runs like a charm!

Performance: 
VISUALS: 
Stability: 
Controls: 
Battery: 
Reviewed By:
BarbecuedKitty
Steam Profile

SDHQ Recommended Settings

SteamOS
Off FPS
Limit
40
Refresh Rate
HRS
Yes
TDP Limit
8
Scaling Filter
Linear
GPU Clock
1100
Proton Version

Proton GE 7-30

Game Settings

Display:

Vsync: On

 

Graphics:

Resolution Scale: 90

Shadow Quality: Low

Everything Else: Medium

DirectX: DX11

CPU Performance Mode: On

Physics Objects: On

Projected Battery Usage and Temp
12.5W - 16W
65c - 75c
2.5 - 3 hours
Steam Deck Compatibility
Current Price: 
$29.99
View in Steam Store
Proton DB Rating

Other Builds & Information

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